Karan pradhanAug 01, 2021 11:58:01 AM IS
Sure, it’s a slightly provocative headline, but not without merit, I assure you. And we will get to all of that in due time.
The Ace Attorney Capcom’s game series has quite a rich history spanning six main games, five spinoffs, and two compilations in the two decades of its existence. And yet, he’s always been the one that got away from me, so to speak.
Whether as a result of a budget constraint, a large backlog of backlogs, or more urgent titles that needed to be played, I had always missed an opportunity to get into the game. Ace Attorney action. So far, that is.
Chronicles of The Great Ace Attorney a wonderful way to get a taste of that universe for the first time, as it apparently comes with the latest gameplay mechanics in the series and is set in the 19th century, long before the original. Ace Attorney trilogy. This meant that the chances of spoilers ruining the other games for me would be minimal. Everything is OK until now.
Going into the game, I had an idea of what to expect, so I had little misplaced expectations that it would be a per-minute thrill-ride action-adventure rollercoaster or that you wouldn’t have to read lots and lots of text. loop animation, recycled and recycled.
My fondness for visual novels and interactive adventures of all shades, ranging from high-budget outlets from developer Quantic Dreams such as Fahrenheit, Heavy rain other Detroit: become human to Telltale Games version game of Thrones, the Walking Dead, Batman and more, and the fascinating work of Dontnod and Deck Nine Life is strange Games to the Criminally Underrated from Chance Agency Neo Cabin – he had me well prepared for whatever Chronicles of The Great Ace Attorney had to offer.
Cheap Plug: For a more detailed look at the interactive adventures and their history, check out this article.
With that out of the way Chronicles of The Great Ace Attorney consists of two parts, Adventures other Sort out – each of which contains five long chapters. Released in Japan in 2015 and 2017 respectively, these detail Ryunosuke Naruhodo’s journey from almost reluctant law student in Japan to quite accomplished international lawyer.
The game puts you in Ryunosuke’s shoes from the start, but it’s not a lighthearted back and forth about how he wants to be a lawyer when he grows up. Instead, you find yourself handcuffed and about to be tried in a Japanese court for the murder of a British professor.
This breathless start to the game after a short anime sequence that introduces the setting and the era of the game is a great way to start the proceedings. It’s a shame things go downhill pretty quickly from this point on.
The problems are manifold, so I’ll start with the most obvious one and work my way down the list. Games are, by their nature, supposed to give you, the player (that word is instructive), something to do. Unfortunately, a group of people at Capcom seem to have missed that summary, because over periods of time there is very little to do other than click a button to move the conversation forward.
It is no exaggeration that each chapter, which can last up to approximately three and a half hours, barely offers you 12 or 13 things to do. And if they’re not telegraphed long before you get to them, they’re hidden behind the in-game tutorials. I’d be remiss not to mention that these tend to be among the most condescending explanations of game mechanics I’ve seen in quite some time.
What about those 12 or 13 things that do get to do, I hear you ask. Well, these activities range from questioning witnesses (choosing a statement made by the witness to seek more information or contradicting themselves with the help of evidence) and having jurors confront each other to correlating pieces of evidence together to correct. the right thing. deduction or some of the more basic hidden object minigames this side of the free games tests on mobile ads.
These are perfection at best and infuriating at worst in the way the game feels like you need to hold it by hand and do whatever it takes.
The following is the story and the characters. Most chapters begin with a short animated movie sequence that sets the stage for the events to follow. And for the most part, the story is engaging and even entertaining at times, yet it’s the execution that leaves a lot to be desired.
The problem with the narrative is the same one that I had alluded to a couple of paragraphs ago, and that is that the game seems to have the impression that you, the player, are unable to capture information the first time. . And that you need that information hammered into your head repeatedly. From the way the game explains the mechanics of the game to the characters going around in circles to explain the same thing to you, everything is very tedious.
Speaking of characters, it is very rare to find a game where there is not a single character that you do not like. It is equally rare to find a game where there is not a single character that you like. Unfortunately, Chronicles of The Great Ace Attorney he manages to achieve this dubious distinction with his group of irritating, snooty, and stupid characters. British shrink-inducing detective Herlock Sholmes (a Spoonerism that becomes less and less fun every time you hear it) and the cloying judicial assistant Susato Mikotoba are the worst offenders among this group. Let’s put it this way: if these characters were real people, I’d like to cross the street to avoid bumping into them or punching them in the face.
That the anime sections are more fun and tolerable than the actual game is a testament to the idea that perhaps Chronicles of The Great Ace Attorney it should have been a movie instead.
And then there is the dialogue. Aside from the animated scenes, there is no voice acting, so it all depends heavily on the quality of the word combination on the screen. As someone who doesn’t mind reading pages and pages of codices that extend a game’s lore, I don’t mind text-based games one bit. However, I do care about poorly conceived and misspelled lines that pose as conversation and my word, The Chronicles of Great Ace Attorney is full of them.
The dialogue itself is lacking, but it is compounded by the awkward and extremely muffled use of racist speech. It’s set in the Victorian Meiji era of Great Britain and Japan and the game tries to reflect that time frame, which is fine. After all, many games channel themes of racism, supremacy, etc.
But somehow, and quite in line with the game’s replay tactic … and more replay, the dialogue continually slides into pejorative mentions of “Japanese” and “Oriental sorcerers”, one character is known as a “Dark Jinx “, and one character even throws a” Japanese like being together. ” And all of this is within the first three chapters. Desensitized, I stopped keeping track after that. Yes, I understand that it was a racist time and the British were among the worst of all, but this song and this dance do less to propel the story than to distract it and force it to advance at a frigid pace.
The fact that it has been going on for 20 years is ample proof that the Ace Attorney The franchise has a formidable fan around the world and perhaps Chronicles of The Great Ace Attorney it will attract a lot of people. It is a different possibility. However, for my part, I cannot recommend this excuse for a game that causes embarrassment to anyone seeking entertainment.
And I really wanted to like this game. I was expecting much more from my introduction to a series that I had wanted to play for so long. Maybe this is how all the games of the Ace Attorney the series are, maybe it is not. I might see some of the others, but I’m not in much of a rush to do so. At this point, I prefer to visit again WWE 2K20.
Game reviewed on PlayStation 4 Pro. Check the code provided by the publisher.