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“We are at a turning point in gaming and gaming history,” Jason Brink, president of blockchain at the Gala Games on Wednesday at GamesBeat Summit Next panel, “The crossover between NFT games and art”.
Gaming has now gone from a physical game medium, to hoarding cartridges at home, to cloud-based games that you buy on Steam but don’t really own, to a new NFT-based gaming ecosystem where you can own the games again. your things, and it’s up to you to do what you want with them, he said.
“I think in the next few years we will see huge, massive changes in this direction,” he said, pointing ads from companies like Square. “I think the gaming industry as a whole is realizing this concept and saying oh my God, this is a deeply powerful thing. And we’ll see even more of that in the future.”
This is the foundation of the Gala Games, COO Sarah Buxton said.
“Using Blockchain in a gaming environment really allows the general public, people who want to play, to enter this whole new, fairer and more equitable world,” he said. “And I don’t see why you wouldn’t be thrilled to be a part of it. But games and NFTs are also art, he said, and their approach to both is to realize the greatest and highest art for whatever they’re working on.
“For a long time, the games have been locked up in the dungeons of financial controllers trying to find ways to derive revenue,” he said. “And what we’ve done is we’ve been working to help unlock it and unlock the game developers that are coming to our platform to allow them to create art, play as art, in the best possible way.”
He sees Gala as a way to bring many creative minds together and allow them to thrive and allows communities to benefit from access to art and ownership of art. In this way, merging art into games becomes a huge opportunity for both artists and gamers, and the addition of utility takes it to a whole different level, which is what NFTs do.
An NFT is, in itself, a work of art created by a game designer as part of a larger work of meta art, in which many people have come together to create an entire world. Utility is turning it into something a player not only uses in the game, but could potentially use in a play-to-earn economy.
“You can actually take something home with you at the end of the day, earn something, and in some cases even go so far as to make a living playing games with NFT, with a strong focus on owning your gaming experience,” he said. Brink. “For us, that’s what’s really important. It’s giving that utility and that greater utility to every NFT we have on our platform.”
One of the most compelling things about decentralization is giving players access to new economies that they wouldn’t be able to access in the real world, while still remaining in the context of a fun game to play.
“We continually receive stories from our community about what the game has allowed them to unlock [financially] in their lives – whether it’s settling the bills, buying things for their house, taking care of their children, “she said.” And I think being able to open those doors has meant that more people in the world don’t they can just access these things, but they feel it’s okay to want to. And unlike some of the world’s physical resources, it’s unlimited. “
The hesitation is that the counter impact is not yet clear. Players can own a piece of art or a song or even an endgame item, but what does it cost to run it all on the blockchain?
“I think once we understand each other, once we have greener solutions, once we make sure that by giving with one hand, we’re not inadvertently taking away with the other, then I think it gets even more exciting, and we’re on the right track. way to do it, “he said.
Gala, although based on blockchain, is not platform dependent; works every day directly with their global community of users to iterate. And Town Star, their first game, was a live service running and operating with NFT integration long before Gala, the token itself, existed, which is quite behind how it’s typically done in space.
“This is important because we need to understand what a blockchain gaming platform looks like on both sides,” Brink said. “How is it as a platform; what do you need to do to support a game? And then on the side of the game, what do you need from a platform? “
The company never took out funding, having been profitable by the time they only had 17 strong employees able to sell enough tokens to support the business. Their independence is one of their superpowers, Buxton said.
“The really nice thing about this is that we don’t have to do what someone else tells us,” he explained. “We have complete freedom and this means that we don’t have this friction between the commercial reality and the player’s experience, because we can choose and therefore we can choose our partners, we can choose how to work”.
Brink hopes this ethos and the support the company can provide developers to dive into NFT waters will spread across the gaming industry.
“We see Gala Games and our experience can have a huge impact on game developers around the world and our deep focus we have had on building business models and creating sustainable ecosystems for games,” he said. “We can definitely take it into space and are very proud of what we can contribute and look forward to working with more game developers and third parties in the future.”
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